Feb 04, 2009, 12:52 AM // 00:52
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#1
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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Quality of People in AB
So now that faction farmers now play JQ and Ft. Aspenwood more, do you feel that the overall quality (PvP ability, Capping ability, other abilities) of AB players has gone up or has is it still the same?
Opinions and discussion encouraged
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Feb 04, 2009, 01:36 AM // 01:36
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#2
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Frost Gate Guardian
Join Date: May 2006
Location: Sweden the land of blond tall sexy men
Guild: [Ze]
Profession: Mo/A
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I don't notice much of a difference.
The waiting times on some maps became quite a bit longer though, wich is irritating.
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Feb 04, 2009, 01:39 AM // 01:39
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#3
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Krytan Explorer
Join Date: Oct 2007
Location: just chillin
Guild: Omg Gwen Is Legal [EotN]
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hasn't gotten better, if anything it's gone down imo.
people have just gotten lazy in AB and kind of meh about it, and all JQ is, is Mo/P RoJ/make haste monk and N/A suicide necro fights.
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Feb 04, 2009, 01:40 AM // 01:40
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#4
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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I still see people being random/immature/jerky... sometimes it's me.
So no, no fewer or greater quality of people. I in fact find matches happening even faster than before November - so I doubt that people went from AB to JQ/FA, at least not without a greater amount of people going to AB.
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Feb 04, 2009, 01:47 AM // 01:47
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#5
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Down. I got called a noob by a dolyak signet defy pain war with mending today.
Besides get more faction from aspenwood and quarry anyway.
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Feb 04, 2009, 02:20 AM // 02:20
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#6
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Jungle Guide
Join Date: Mar 2006
Location: Sitting in the guildhall, watching the wallows frolic.
Guild: Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]
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Honestly..I could care less about 'other' players 'quality' in AB.
As long as I can cap a few shrines before the 'other' team, it's all good.
My ranger will get a good work out this week end.
Double Balthy faction...gogogogogo!!!!
_____________
And a Wallow shall lead them.
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Feb 04, 2009, 02:45 AM // 02:45
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#7
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Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
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Down.
All the people who had any common sense realized that Morostov Trail vanquishes, FA, JQ, etc... were all faster ways to farm faction, and any people actually interested in PvP have moved on to GvG,TA, and the like.
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Feb 04, 2009, 03:55 AM // 03:55
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#9
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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Quote:
Originally Posted by MasterSasori
Quality of People in AB
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It does not exist, their is not enough intellect in the average AB match to score a 10 on an IQ test.
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Feb 04, 2009, 03:58 AM // 03:58
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#10
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Forge Runner
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Quote:
Originally Posted by MasterSasori
So now that faction farmers now play JQ and Ft. Aspenwood more, do you feel that the overall quality (PvP ability, Capping ability, other abilities) of AB players has gone up or has is it still the same?
Opinions and discussion encouraged
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haven't played in a long time, from the sound of it I'd say it is going down hill, just like it ALWAYS has been.
Quote:
Originally Posted by Kerwyn Nasilan
It does not exist, their is not enough intellect in the average AB match to score a 10 on an IQ test.
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/Agree x1000
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Feb 04, 2009, 04:13 AM // 04:13
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#11
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Krytan Explorer
Join Date: Jun 2008
Guild: The Cape Is A Lie[Trim]
Profession: W/E
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Ppl in ab run such random stuff I haven't abed in a year probaly
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Feb 04, 2009, 07:48 AM // 07:48
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#12
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Same as usual, some games good, some games baed. I didn't notice much of a difference.
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Feb 04, 2009, 07:56 AM // 07:56
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#13
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Wilds Pathfinder
Join Date: Aug 2006
Location: Europe
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My first thought if anything then you would expect it to go down because a lot of people leave to the new area's. I don't expect the newb's to migrate first ... so.
But, yeah no diff what so ever. Same old, same old.
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Feb 04, 2009, 07:56 AM // 07:56
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#14
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Jungle Guide
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Relatively speaking, I don't ever notice if people are okay or not, as almost everyone in AB is bad except for a handful of players, most of whom have since quit. The best AB players I ever knew moved to the Kurzick side over a year ago, and then quit after maxing both titles. They were amazing fun; I don't speak with them much anymore, and I miss playing with them.
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Feb 04, 2009, 08:01 AM // 08:01
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#15
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Lion's Arch Merchant
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The overall ratio of good to bad players may be the same but I've easily met plenty of decent players lately though again, it's probably due in part because of less people playing in AB so it's easier to find someone. It seems like the Kurzick wait times have increased slightly but I really have no definite data either way. I've also been seeing a lot more balanced teams or people looking to form them/join them as well so even if they aren't that great, they are at least halfheartedly trying to form some rough type of team.
I'm not sure if the good people actually did go to JQ as claimed earlier. I've tried it out - the mechanics of JQ are a bit different from AB and does actually fit certain players better. Holding shrines isn't even an issue due to how quickly shrine npcs can be dispatched. Necro bombers and mo/p are probably the best two professions in this regard. Unfortunately, when I played several rounds, several people didn't really use them all that well. Necro bombers tried to suicide kill rangers which never worked since the rangers just interrupted a damage skill or two, mend touch and suddenly, they are fine while the necro self degens to death. Said ranger goes back to pew pewing shrines. Rinse and repeat several times - and then several more times despite the build being tailored to blow up shrines and not rangers. Then there are mo/p's who cast ion cannon on a person and expect them to stand in it nicely. Of course, that person is more than happy to oblige so I'm not sure what to say here outside of, "Yes, the light is pretty but no, please don't stand in it. It hurts you. That is bad." As it is, I'm not sure why balth faction is even given as from what I can tell, most of it is gained from suicidal necro bombers. The mob battle at that one shrine is less of a fight and more of who can cap the shrine continuously and the shrine npcs will kill all the opposing players who were standing too close before the shrine npcs die and switch sides to repeat process until one side loses out because they fail to clear the shrine. Due to the ease of capping shrines in this format (kill shrine npcs = instant tunaround with a new set of shrine npcs on your side), I'm not sure how this could happen but it does.
The one really good thing that I've found in JQ was the community however. It seems, judging from local chat, that they have formed their own little clique. I'm not sure if this happened in Fort Aspenwood but it's pretty evident in JQ at least and there seems to be a good amount of people idling in there. Outside of the funny local chat trash talking available in AB, there doesn't seem to be the same environment there which isn't too surprising since it's a fast format and people from all paths of GW show up there whether it be higher end PvPers (though to be honest, haven't seen too many of them lately but it could just be that I didn't notice them) or entry level PvE'ers who don't even know too much about elites and they don't do so on a regular basis. Despite all of this, AB does have its regulars but as far as I know, the community isn't as closely knit.
I tried really hard to like JQ but it's just not my thing. However, for those that think that capping is the only thing necessary and if you feel the need to type "cap, cap, cap" in team chat every 60 seconds in AB, JQ will probably fit the bill.
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Feb 04, 2009, 09:08 AM // 09:08
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#16
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Bowstring Badass
Down. I got called a noob by a dolyak signet defy pain war with mending today.
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That doesn't mean it's gone down. Mending Wammos have been calling people "noobs" since the dawn of time. This isn't a variable.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Feb 04, 2009, 09:12 AM // 09:12
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#17
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Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
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hard to say. people have always been fail in Ab
JQ now is simply RoJ/Necro bomber farmers / leechers with a few decent players trying something different and a few newbies trying to cap shrines with healing breeze and doylak sig.
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Feb 04, 2009, 09:28 AM // 09:28
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#18
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Wilds Pathfinder
Join Date: Jul 2008
Location: Wales
Guild: Order of the Azurelight[OA]
Profession: E/
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ab is usually match of the idiots. You'l notice everyone running a pvxwiki build and claiming they are leet, i still play ab because i enjoy watching them whine when theyre leet build fails. But i have noticed over the past month more and more people seem to stop capping and think to just look for teams to kill. i was in a match just yesterday sitting on a shrine and we all know how long solo capping takes, and then about 6 or 7 kurzicks run straight past me, none tried to help, and then i followed them and they past 2 uncapped shrines straight into a luxon mob...and got annhilated aswell...And i hate it when im just strolling around on my lonesome and then you'l get 6 or 7 enemy troll away from their team and start chasing you, and if i actually stop just to get them off my back and respawn, i find them saying stuff like "haha f***king owned" yeh that was owned
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Feb 04, 2009, 09:36 AM // 09:36
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#19
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Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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No. There's still the same five classes of players i see in AB, i haven't noticed a change in the least.
wiki aka wiki
[palm strike][flail][trampling ox][falling spider][horns of the ox][falling lotus strike][twisting fangs][dash]
The tank, aka sitting duck with one attack skill
[sever artery][flail][dolyak signet][healing breeze][watch yourself][defy pain][endure pain][healing signet]
The kamikaze, aka 400hp ele who hates energy
[meteor shower][rodgort's invocation][fire storm][teinai's heat][searing heat][searing flames][liquid flame][lava arrows]
And the experimental player, and/or i just got this game 2 days ago sup guise
["help me!"][anthem of weariness][inspirational speech][holy spear][swift javelin][blood ritual][spiteful spirit][vampiric gaze]
same old, same old to me.
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Feb 04, 2009, 09:50 AM // 09:50
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#20
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Omg the ele builds are usually the worst indeed, they tend to join a party without a monk with 7 nukes and a run skill on their bar and the only thing they're usually good at is dying fast.
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